Submitted by gerrit on Thu, 07/09/2009 - 09:37
Short Tactic Overview:
- MT moving Ignis arround, Ignis must not face the raid.
- Two OT are moving the Constructs into the scorch areas (fire) until they got 10 stacks of Scorch and become molten.
- When molten, constructs have to be moved into the water and it will shatter if 5,000 or more damage is done in a single hit.
- From time to time Ignis will grab a player into his Slag Pot, and will be damages for 5k/s for 10s (heroic).
- Ignis will cast Flame Jets The spell will damage the hole raid for like 8000 and throw all players up into the air. If you cast a spell while this, you will get interuppted for 8s. In addition all tagrets take a debuff dealing 2500 damage per second for 8 sec.
Healing
Holy priests shoudl be assigned for raid-healing. It's a good idea to have Seperendy stacked when Ignis is casting Flame Jets so you cast a PoH direclty on one of the groups when you touched ground again. You should assign which healer is focusing on which groups.
While in air, you can cast a PoM and a CoH.
To have it more easy to find the player who is inside the Slag Pot add the debuff "Slag Pot" to your Grid.
Bookmark/Search this post with: